Jupiter
Vol 14 No 2-a (2022): Jupiter Edisi Oktober 2022

Penerapan Metode Extreme Programming (XP) pada Pengembangan Sistem Informasi Penyewaan Lapangan Olahraga (SIPELA)

Kurniawan Kurniawan (Universitas Bina Darma)
Prabu Arta Mandala (Universitas Bina Darma)



Article Info

Publish Date
26 Oct 2022

Abstract

The health was everyone's dream, so the sport is an alternative to be able to maintain physical fitness. Not everyone has the space and ability to have the sports equipment they want, so sports field rentals are an attractive business to do. The problem that occurs is that sports field rentals are not managed optimally, in addition to manual transactions it is also difficult to get information about empty field schedules, how much is the cost of field rental, how to find out the location and facilities provided by sports field tenants. The purpose of this research is to apply the extreme programming (XP) method to build a web-based meeting system between owners and tenants of sports fields to make it easier for users and managers of sports fields to interact directly with optimally. Based on the application of the XP method on the information system that was built, it really helped researchers in developing a system quickly and responsively to changes so that the system built, which was named SIPELA, could make it easier for sports field rental users to choose and determine which field rental suits their needs. admin staff can carry out administrative management activities quickly and easily and business owners can monitor and make decisions on all their business activities with better broad access.

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Journal Info

Abbrev

jupiter

Publisher

Subject

Computer Science & IT Control & Systems Engineering Decision Sciences, Operations Research & Management Electrical & Electronics Engineering Industrial & Manufacturing Engineering Library & Information Science

Description

Tentang Jurnal Ini Fokus dan Ruang Lingkup Bidang kajian yang dapat dimuat pada jurnal Jupiter meliputi dan tidak terbatas pada: Mobile Computing Image Processing Computer Graphic Artificial Intelligence Information Retrieval Computer Vision Algorithm & Complexity Data Mining Information System ...