JOINCS (Journal of Informatics, Network, and Computer Science)
Vol 3 No 1 (2020): April

Educational Game Exploring the Old Museum Using Fuzzy State Machine

Moch. Kholil (Akademi Komunitas Negeri Putra Sang Fajar Blitar)
Ismanto (Akademi Komunitas Negeri Putra Sang Fajar Blitar)



Article Info

Publish Date
29 Apr 2020

Abstract

Indonesia has a diverse culture from the form of creation, work, and intention, but over time Indonesian culture is eroded by the sophistication of the times. Using entertainment media such as games will be able to provide knowledge about culture through the game and can develop morale, using 3D interactive design of an object such as historical heritage will look close to real and with the Aritificial Intelligence (AI) used in the opponent will make the game that is played becomes fun or not monotonous. This study uses the Fuzzy State Machine (FuSM) method which aims to shape character behavior like human like behavour. The results that can be generated from FuSM are behavior that changes according to the conditions and rules that have been determined. This is where the AI ​​that is formed will not always be the same in the same situation, all will be different depending on the conditions and rules that exist.

Copyrights © 2020






Journal Info

Abbrev

joincs

Publisher

Subject

Computer Science & IT

Description

JOINCS publishes original research papers in computer science and related subjects in system science, with consideration to the relevant mathematical theory. Applications or technical reports oriented papers may also be accepted and they are expected to contain deep analytic evaluation of the ...