Kappa Journal
Vol 6 No 2 (2022): Desember

Penggunaan Media Pembelajaran Interaktif dengan Aplikasi Quizizz untuk Meningkatkan Motivasi Belajar Siswa pada Pembelajaran Fisika

Sri Jumini (Pendidikan Fisika, FITK, Universitas Sains Al-Quran)
Sita Dewi (Program Studi Pendidikan Fisika, Fakultas Ilmu Tarbiyah dan Keguruan, Universitas Sains Al-Qur'an)
Alifiyah Hidayatun (Madrasah Aliyah Negeri 2 Wonosobo)
Fatiatun Fatiatun (Program Studi Pendidikan Fisika, Fakultas Ilmu Tarbiyah dan Keguruan, Universitas Sains Al-Qur'an)
Intan Masruroh (Program Studi Pendidikan Fisika, Fakultas Ilmu Tarbiyah dan Keguruan, Universitas Sains Al-Qur'an)
Deni Aryati (Program Studi Pendidikan Fisika, Fakultas Ilmu Tarbiyah dan Keguruan, Universitas Sains Al-Qur'an)



Article Info

Publish Date
30 Dec 2022

Abstract

The purpose of the study was to increase students' motivation to learn physics by using interactive learning media based on the Quizizz game. Teachers in the 5.0 industrial revolution must be able to create fun and innovative learning by utilizing technological developments, without losing the essence and material that will be delivered by the teacher. This study uses a qualitative description method, which describes the implementation of interactive learning media using the Quizizz game to increase motivation to learn physics. The discussion focuses on the Physics quiz model in the Quizizz application and the results of the Quizizz game implementation. Based on the results of the study, it can be said that the application of the Quizizz game during learning increases students' learning motivation.

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Journal Info

Abbrev

kpj

Publisher

Subject

Astronomy Physics Other

Description

Kappa Journal (e-ISSN 2549-2950) mempublikasikan artikel hasil-hasil penelitian fisika, inovasi pembelajaran fisika, dan pemikiran-pemikiran kritis tentang fisika maupun pendidikan fisika. Kappa Journal diterbitkan oleh Universitas Hamzanwadi dua kali setahun yakni setiap bulan Juni dan ...