Agents: Journal of Artificial Intelligence and Data Science
Vol 1 No 2 (2021): Maret - Agustus

REKAYASA GAME EDUKASI ADAB DALAM BERSIKAP UNTUK ANAK KELAS 1-3 SEKOLAH DASAR BERBASIS ANDROID

Rohada Nurman (Universitas Islam Negeri Makassar)
Ridwan A. Kambau (Universitas Islam Negeri Makassar)



Article Info

Publish Date
30 Aug 2021

Abstract

Adab is a very important part of education that relates to attitudes and values, both individually and socially. This research is motivated by the phenomena that occur today as a reflection of the decline of adab. The attitude and morals of the nation are getting worse. Seeing the importance of the role of adab in human life, it should be more serious to think about the concept of introducing and inculcating adab in attitude. The purpose of this study is to design an application for learning etiquette in attitude with a media game approach to help children in the process of forming attitudes according to adab. In conducting this research, the type of research used is an experimental method with a qualitative approach. The data collection method used in this research is in the form of observation and literature study. The design method used is the waterfall method and the testing technique used is BlackBox. The result of this research are a form of android - based education game. An application that can be used as a media towards manners education Keywords: Adab, Attitude, Game

Copyrights © 2021






Journal Info

Abbrev

agents

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Electrical & Electronics Engineering

Description

The AGENTS published the original manuscripts from researchers, practitioners, and students in the various topics of Artificial Intelligence and Data Science including but not limited to fuzzy logic, genetic algorithm, evolutionary computation, neural network, hybrid systems, adaptation and learning ...