Journal of Software Engineering, Information and Communication Technology
Vol 3, No 1: June 2022

Technology-Based Learning Through Unity Application in Teaching Spatial Volume of Geometric Shapes for 6th Grade Elementary School Students

Alifah Amrinada (Yogyakarta State University)
Aji Aryo Prayoga (Yogyakarta State University)
Dea Ayu Ninda Asyifa (Yogyakarta State University)
Muhammad Rizqi Qurota Ayun (Yogyakarta State University)
Annisa Hasna Abidah (Yogyakarta State University)



Article Info

Publish Date
01 Jun 2022

Abstract

Technological advancements require educators to be more innovative in the process of teaching mathematics. Therefore, this journal serves as a renewal in utilizing technological advancements, especially in the field of education. The purpose of this research is to create interactive multimedia that utilizes technology to develop a learning application using Augmented Reality (AR). This research utilizes the Multimedia Development Life Cycle (MDLC) method, which consists of concept, design, material, collecting, assembly, testing, and distribution. Based on the research findings, it can be concluded that the learning media in the form of a Unity application for the mathematical concept of spatial volume can be well-designed through its development method, enabling effective learning to achieve learning objectives.

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Journal Info

Abbrev

SEICT

Publisher

Subject

Computer Science & IT Control & Systems Engineering Education Electrical & Electronics Engineering Engineering

Description

The Journal of Software Engineering, Information and Communication Technology promotes research in the broad field of science and technology (including such disciplines as Agriculture, Environmental Science, etc.) with particular respect to Indonesia, but not limited to authorship or topical ...