Journal of Software Engineering, Information and Communication Technology
Vol 3, No 2: December 2022

Innovation in Science Learning Using Augmented Reality in Animal Metamorphosis Materials

Rafika Widiastuti (Universitas Negeri Yogyakarta)
Hestina Nur Rahmawati (Universitas Negeri Yogyakarta)
Ayu Nimas Puspaningrum (Universitas Negeri Yogyakarta)
Aura Suci Adillah Nur Aisyah (Universitas Negeri Yogyakarta)
Khafidz Akmal Assidqi (Universitas Negeri Yogyakarta)



Article Info

Publish Date
01 Dec 2022

Abstract

Currently, there are still many science lessons that use the lecture method and are teacher-centred. There are still many students' natural science scores whose grades are below the KKM; the cause of low grades in this era is monotonous and unpleasant learning. Teacher-centred learning also makes students easily bored and bored, so they are not interested in learning related to the material being presented. Regarding this problem, the authors created a learning media in the form of an augmented reality application that functions to help students get to know and interact in real-time about Natural Sciences subjects, especially on animal metamorphosis material. The author uses the Multimedia Development Life Cycle (MDLC) development model through six stages, namely concept, design, collecting, assembly, testing, and distribution. From the results of making this application, animal metamorphosis learning will be easily recognized through augmented reality media, and students can enthusiastically learn using this application. Therefore, it is essential to make this learning media because students will be interested in learning new things, primarily related to 3D from augmented reality. Moreover, this technology is still rarely encountered and used in learning today.

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Journal Info

Abbrev

SEICT

Publisher

Subject

Computer Science & IT Control & Systems Engineering Education Electrical & Electronics Engineering Engineering

Description

The Journal of Software Engineering, Information and Communication Technology promotes research in the broad field of science and technology (including such disciplines as Agriculture, Environmental Science, etc.) with particular respect to Indonesia, but not limited to authorship or topical ...