Building of Informatics, Technology and Science
Vol 5 No 1 (2023): June 2023

Classification of Character Types of Wayang Kulit Using Extreme Learning Machine Algorithm

Fatmayati, Fryda (Unknown)
Nugraheni, Murien (Unknown)
Nuraini, Rini (Unknown)
Rossi, Farli (Unknown)



Article Info

Publish Date
29 Jun 2023

Abstract

Wayang Kulit, which is an original Indonesian culture, is conditioned by the meaning of life in every performance. However, Wayang Kulit is currently less popular among young people due to a lack of understanding of the art of Wayang Kulit performance. To be able to provide knowledge to the younger generation about Wayang Kulit, one of which is by introducing the characters that exist in Wayang Kulit performances. This study aims to build an image classification system for Wayang Kulit characters by applying the neural network method using Extreme Learning Machine (ELM) and morphological feature extraction. Morphological feature extraction provides information about the shape characteristics of objects present in the image which are then used for input in the classification process. The Extreme Learning Machine (ELM) method may arbitrarily establish the weight value between the input neurons and the hidden layer during the classification step, resulting in a quicker learning pattern. Based on the test results using the confusion matrix, the accuracy value is calculated to get a value of 81%.

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Journal Info

Abbrev

bits

Publisher

Subject

Computer Science & IT

Description

Building of Informatics, Technology and Science (BITS) is an open access media in publishing scientific articles that contain the results of research in information technology and computers. Paper that enters this journal will be checked for plagiarism and peer-rewiew first to maintain its quality. ...