Jurnal Scientia
Vol. 12 No. 03 (2023): Education, Sosial science and Planning technique, 2023 (June-August)

STRATEGY ANALYSIS OF GOPLAY PROMOTION ACTIVITIES THROUGH INSTAGRAM @GOPLAYINDONESIA IN ENCOURAGING CREATIVE INDUSTRIES IN INDONESIA

Priskila Primaningrum Demmasapo (Universitas Hasanuddin, Indonesia)
Muh Akbar (Universitas Hasanuddin, Indonesia)
Alem Febri Sonni (Universitas Hasanuddin, Indonesia)



Article Info

Publish Date
31 Jul 2023

Abstract

This study aims to (1) analyze the promotion strategy used by GoPlay Indonesia through @goplayindonesia, and (2) analyze promotional activities carried out by GoPlay Indonesia in encouraging creative industries in Indonesia. This research uses a qualitative approach. In this study, primary data was obtained directly from informants by conducting interviews with Edy Sulystio as CEO of GoPlay Indonesia, and Franky Kuncoro as one of the content creators with several achievements in events held by GoPlay. The data in this study were also obtained from live streaming carried out by GoPlay sourced from Sandy Colondam as Head of Content GoPlay and Martinus Faisal as Chief strategic officers GoPlay. Data collection techniques used interviews, observation of the GoPlay and Instagram applications GoPlay and activity documentation. Data analysis techniques are data collection, reduction, presentation and conclusion. The study results show that 1) GoPlay Indonesia's promotion strategy is in accordance with what Philip Kotler and Keller formulated: service promotion places more emphasis on building closeness and trust between the parties involved. Via instagram GoPlay consistently delivers various information about live creator content streaming and informing about events held by GoPlay for viewers. 2) Promotional activities carried out by GoPlay are making big events that involve several parties and can be enjoyed by the wider community, even those who are not viewers GoPlay though. This event shows that GoPlay supports content creators to continue working so that a live creative industry climate continues stream GoPlay. GoPlay encourages the creative industry in Indonesia and invites creators to create quality content and find their community.

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Journal Info

Abbrev

pendidikan

Publisher

Subject

Education Mathematics

Description

Scientific Journal is a publication by Sean Institute, which is devoted to the field of education with the topic of Learning Effectiveness studies, Analysis of Learning Influences, Application of Learning Models and the development of instructional media; we also invite the teachers, researchers, ...