Jurnal Sistem Informasi dan Manajemen
Vol 10 No 1 (2022): Jursima Vol. 10 No. 1, April Tahun 2022

PENGEMBANGAN MULTIMEDIA INTERAKTIF SUKU ADAT DAN TRADISI DI INDONESIA SEBAGAI MEDIA PEMBELAJARAN SISWA MTS NEGERI 1 BANYUMAS


Wijaya, Reza Irfan (Unknown)
Daffar, Pandy Affan (Unknown)
Ramadhan, Syah Rafli (Unknown)



Article Info

Publish Date
20 Apr 2022

Abstract

Interactive multimedia is a learning media that represent information in form of animation that are interesting and easy to understand. Learning that talk about customs and traditions in Indonesia presented in a form of Interactive animation to build an interesting way in learning activities because of its various animation elements. In develpoing of this interactive media, researchers used Macromedia Flash 8 as animation software. This interactive multimedia learning model was made to make student at MTS Negeri 1 Banyumas more interested with the subject and retrive more information effectively. In this study, observation and questionnaire methods were used to determine the succes rate of learning activities using interactive multimedia for student at MTS Negeri 1 Banyumas.

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Journal Info

Abbrev

jursima

Publisher

Subject

Computer Science & IT Control & Systems Engineering Decision Sciences, Operations Research & Management Economics, Econometrics & Finance

Description

Jurnal ini merupakan sarana untuk mempublikasikan hasil penelitian orisinil yang berhubungan dengan sistem informasi dan komunikasi, sistem komputer, manajemen informatika serta bidang-bidang terkait lainnya. Adapun ruang lingkup jurnal JURSIMA ini meliputi: Manajemen E-Business dan E-Commerce ...