Jurnal Computer Science and Information Technology (CoSciTech)
Vol 4 No 3 (2023): Jurnal Computer Science and Information Technology (CoSciTech)

Penerapan Algoritma Random Walk Untuk Procedural Map Pada Game “The Last Hope” 2D

Muhammad Ijai (Unknown)
Arbansyah, Arbansyah (Unknown)
Suryawan, Sayekhti Harits (Unknown)



Article Info

Publish Date
01 Jan 2024

Abstract

Games are activities that aim to provide fun and offer certain rules and challenges, with the aim of creating a dynamic and interesting gaming experience. This research aims to overcome the problem of repetition in making maps in the game "The Last Hope" by applying the Random Walk technique to create maps procedurally. In this research, the Random Walk algorithm was implemented using the C# programming language and created using Unity 2D. The research results show that the use of the Random Walk technique is successful in creating dynamic map variations in each game session, overcoming repetition which causes boredom for players. The implication of this research is increased game replayability, allowing players to enjoy a more interesting and dynamic gaming experience because they will not face the same map every time they start the game. Thus, the use of the Random Walk Algorithm to create procedural maps can make a significant contribution to improving the playing experience of the game "The Last Hope" and similar games in the Roguelike genre.

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Journal Info

Abbrev

coscitech

Publisher

Subject

Computer Science & IT

Description

Jurnal CoSciTech (Computer Science and Information Technology) merupakan jurnal peer-review yang diterbitkan oleh Program Studi Teknik Informatika, Fakultas Ilmu Komputer, Univeritas Muhammadiyah Riau (UMRI) sejak April tahun 2020. Jurnal CoSciTech terdaftar pada PDII LIPI dengan Nomor ISSN ...