Journal of Multimedia Trend and Technology
Vol. 2 No. 2 (2023): Journal of Multimedia Trend and Technology

Learning Model for Practicing Counting Through the "Snake and Ladders" Game Method

Aenuri Aenuri (STMIK Tunas Bangsa Banjarnegara)
Wahyuningsih Wahyuningsih (STMIK Tunas Bangsa Banjarnegara)
Aminah Zahro (STMIK Tunas Bangsa Banjarnegara)



Article Info

Publish Date
15 Aug 2023

Abstract

The discussion of this paper aims to design and build educational games to train children's numeracy skills in the process of addition and subtraction. Problems occur when children have difficulty understanding, especially in numerical logic. In previous research, it was said that learning for special children at pre-primary school age would be better understood if a game was inserted. Learning to count is the basis for children to have numerical abilities. The method used in making this educational game is Classic Waterfall. With several stages, the results include the use of these games are early childhood. The system development stage includes a Concept that shows the steps of the game here the author makes a snake and ladder single-player game with 50 boxes, the dice in the game are rolled randomly, then the design uses a navigation structure design with a hierarchical storyboard design model. Then at this stage, the feasibility test through Alpha Test and the beta test has been distributed. This game can be done on an Android smartphone via Bluetooth for data transfer.

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Journal Info

Abbrev

JMTT

Publisher

Subject

Arts Computer Science & IT Education Languange, Linguistic, Communication & Media

Description

The Journal of Multimedia Trend and Technology is an online journal organised and managed independently by a consortium of multimedia and visual communication design lecturers. JMTT is an open-access journal that is provided for researchers, lecturers, and students who will publish research results ...