HUMANITIS : Jurnal Humaniora, Sosial dan Bisnis
Vol. 2 No. 3 (2024): Maret

PENGGUNAAN MEDIA PEMBELAJARAN MEDIA REALITAS VIRTUAL DAN REALITAS AUGMENTASI PADA MATA KULIAH PRAKTIK BATU BETON

Shendy Oktaviani (Unknown)



Article Info

Publish Date
26 Mar 2024

Abstract

In an era that continues to develop, there are challenges that will be faced by the existing education system in Indonesia. Education needs to continue to adapt to keep up with changes in the world. In all types of technology that stands out in education is virtual reality media and augmented reality. This research uses qualitative research with a literature study method. The implementation of virtual reality in education has become a major focus in efforts to improve students' holistic augmented reality learning experience. The implementation of augmented reality in education has opened the door to a more interactive augmented reality learning experience and presented the potential of augmented reality to increase student understanding and engagement. The use of virtual reality media and augmented reality in learning contexts has shown great potential to enhance student learning experiences and expand boundaries. -traditional boundaries in education. By adopting a collaborative approach between educational institutions, the technology industry, and government, and through investment in training and professional development for educators.

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Journal Info

Abbrev

hms

Publisher

Subject

Religion Humanities Education Public Health Social Sciences

Description

jurnal peer-review, dan mengkhususkan diri dalam penelitian lapangan dan kajian referensi yang berkaitan dengan Humaniora, ilmu pengetahuan, dan bisnis. Lingkup bidang pada jurnal ini yaitu bidang Humaniora meliputi: Bahasa dan Linguistik, Sejarah, Sastra, Seni Pertunjukan, Filsafat, Agama, Seni ...