Jurnal Informatika Polinema (JIP)
Vol. 4 No. 4 (2018): Vol 4 No 4 (2018)

PENGENALAN TAS RANSEL PADA CITRA DIGITAL DENGAN EKSTRAKSI FITUR TEKSTUR MENGGUNAKAN METODE GRAY LEVEL CO-OCCURRENCE MATRIX

Cahya Rahmad (Unknown)
Mungki Astiningrum (Unknown)
Ade Putra Lesmana (Unknown)



Article Info

Publish Date
01 Aug 2018

Abstract

The Backpack is one type of bag that experienced significant development. Many people buy it for their needs. However, when assessing a backpack directly or on the road, he could not recognize the backpack. The generally people want to buy backpacks must look at the price, color, shape, features, and the main ingredients of manufacture. Therefore, in image processing, there is a feature extraction theory for the process of recognizing an object. The backpack itself has a different texture. So that the introduction of the object is better done texture feature extraction with the gray level Co-occurrence matrix method. After that, then get the uniqueness of the backpack image to the classification with the image of the backpack in the database. The last stage in this study the authors conducted trials in 3 conditions. The first condition is based on a backpack photo-taking background. The second condition is based on the pixel capacity of the camera to retrieve the backpack image. And the third condition is based on the brightness of the backpack image. Of these three conditions, a percentage of matching values was obtained in the first condition with an average percentage of 90%, the second condition with an average percentage of 80% and last on the third condition with an average percentage of 70%.

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Journal Info

Abbrev

jip

Publisher

Subject

Computer Science & IT Control & Systems Engineering Decision Sciences, Operations Research & Management Electrical & Electronics Engineering Library & Information Science

Description

The focus and scope of articles published in JIP (Journal of Informatics Polinema) encompasses the game technology, information system, computer network, computing, which covers the following scope: Game Technology Artificial Intelligence Intelligent System Machine Learning Image Processing Computer ...