The Indonesian Journal of Computer Science
Vol. 12 No. 2 (2023): The Indonesian Journal of Computer Science

BCI Tech in Gaming Training and Education

Shafeeg, Abdulla (Unknown)
Shazhaev, Ilman (Unknown)
Tularov, Arbi (Unknown)
Shazhaev, Islam (Unknown)
Mihaylov, Dimitry (Unknown)



Article Info

Publish Date
30 Apr 2023

Abstract

BCI as a technology has been developing relatively quickly in the past several decades. Numerous gadgets and devices have been presented on the market. Yet, if most of them are related to medicine and partly education, there are not as many which have to do with ultimate gaming. Of course, wearable devices constitute the sphere of medical data acquisition. However, none of them have to do with gaming education and training. This paper presents an overview of the existing BCI models focused on gaming. It suggests an experimental system justifying its necessity in the impact it would have on the gaming world. The utilization of BCI capabilities in developing a relatively new direction can change the sphere of gaming training altogether.

Copyrights © 2023






Journal Info

Abbrev

ijcs

Publisher

Subject

Computer Science & IT Electrical & Electronics Engineering Engineering

Description

The Indonesian Journal of Computer Science (IJCS) is a bimonthly peer-reviewed journal published by AI Society and STMIK Indonesia. IJCS editions will be published at the end of February, April, June, August, October and December. The scope of IJCS includes general computer science, information ...