International Journal of Community Services
Vol. 1 No. 1 (2023): InJCS Vol 1 No 1 (2023)

Increasing School-Age Children's Understanding of The Impact of Gadgets Through Snake-Ladder Games

Rizqi Nursasmita (Unknown)



Article Info

Publish Date
31 Aug 2023

Abstract

Background: Gadgets are one of common technological developments that are usedby all groups,including children. School-age children (6-12 years) use gadgets due toparents who are busy working and gadget prices are getting cheaper due tocompetition in the market.Objective: Reducing the negative impact of gadgets on children, especially schoolstudents.Method: One of the things that can be done is through educational game tools,namely playing snake-ladder games about the negative effects of gadgets. Result: The results obtained are that children's knowledge about the negative effects ofgadgets increases and it is expected to reduce the use of gadgets for school children. Conclusion: This activity was that the results of children's knowledge about thenegative effects of gadgets increased. Furthermore, it can be applied in other HealthCenter Services assisted areas by involving other audio-visual media.

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Journal Info

Abbrev

go

Publisher

Subject

Environmental Science Health Professions Medicine & Pharmacology Nursing Public Health

Description

Educators/Lecturers are required to carry out the Tridharma of higher education, namely teaching, research, and service. Community service and empowerment activities must have beneficial and novelty values in order to have a real impact on society. The International Journal of Community Services ...