Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control
Vol. 9, No. 3, August 2024

Metaverse Adoption in Public Sector: A Bibliometric Analysis

Mailangkay, Adele (Unknown)
Napitupulu, Darmawan (Unknown)



Article Info

Publish Date
30 Aug 2024

Abstract

The objective of this study is to map the landscape and knowledge structure of the public sector metaverse through bibliometric analysis. Following this, a descriptive overview of the current state of public sector research related to the metaverse, including the leading ten authors and sources, most relevant keywords, and primary research topics, will be presented. The selection of the Scopus database was based on its status as the largest repository of its kind and its provision of an extensive compilation of abstracts and citations for peer-reviewed articles, proceedings, and journals. The initial search yielded 369 documents from Scopus; after eliminating duplicate and irrelevant articles, 354 documents remained. The results demonstrate the substantial development of the metaverse in the public sector, with an annual growth rate of 14.89%. This indicates that the adoption of virtual technology and the metaverse is gaining importance in the public sector. Castronova ranks first in terms of the quantity of studies published, with five articles, followed by De Kool and Zhang. "Metaverse," "virtual reality," and "virtual world" are the most pertinent keywords. Due to the extensive research that has been conducted on these phrases, they represent fundamental concepts in the field. Additional frequently occurring terms include "social networking (online)," "interactive computer graphics," "government data processing," and "internet." These terms underscore the significance of governance, human factors, technology, and data in shaping the trajectory of digital government services. They also exemplify the interdisciplinary character of metaverse applications within the public sector.

Copyrights © 2024






Journal Info

Abbrev

kinetik

Publisher

Subject

Computer Science & IT Control & Systems Engineering Electrical & Electronics Engineering Energy Engineering

Description

Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control was published by Universitas Muhammadiyah Malang. journal is open access journal in the field of Informatics and Electrical Engineering. This journal is available for researchers who want to improve ...