JURNAL EMBA : JURNAL RISET EKONOMI, MANAJEMEN, BISNIS DAN AKUNTANSI
Vol. 12 No. 03 (2024): JE. Vol. 12 No 3

THE EFFECT OF PERCEIVED VALUE, CUSTOMER ENGAGEMENT, AND SOCIAL INFLUENCE ON PURCHASE INTENTION OF VIRTUAL ITEMS IN MOBILE LEGENDS: BANG BANG AMONG GENERATION Z

Tene, Prilly Ferent Claudysa (Unknown)
Tumbuan, Willem J. F. A. (Unknown)
Gunawan, Emilia M. (Unknown)



Article Info

Publish Date
24 Sep 2024

Abstract

Despite its popularity, Mobile Legends has experienced a decline in in-app purchase revenue since 2021, emphasizing the need to understand the factors effecting purchase intentions among players especially Z Generation as the primary target market due to their high engagement with gaming and prone to spending on virtual items. This study aims to know the effect of perceived value, customer engagement, and social influence on purchase intention of virtual items in Mobile Legends among Gen Z. Utilized a quantitative research method through an online questionnaire targeted at Generation Z used purposive sampling method with a sample of respondents 107 Mobile Legends players across Indonesia and were analyzed using multiple linear regression. This study indicated that perceived value, customer engagement, and social influence had a significant positive effect on the purchase intention of virtual items Mobile Legends among Generation Z, both partially and simultaneously.    Keyword: Perceived Value, Customer Engagement, Social Influence, Purchase Intention

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Journal Info

Abbrev

emba

Publisher

Subject

Economics, Econometrics & Finance

Description

Jurnal EMBA merupakan terbitan berkala sebagai sarana untuk menyebarluaskan hasil penelitian dan ilmu pengetahuan dibidang ekonomi. Diterbitkan oleh Fakultas Ekonomi dan Bisnis Univeristas Sam Ratulangi Manado. Jurnal ini diterbitkan 4 kali setahun, sejak tahun 2012. Setiap artikel direview oleh ...