Jurnal Tekinkom (Teknik Informasi dan Komputer)
Vol 7 No 1 (2024)

PERANCANGAN ULANG UI/UX WEBSITE D’COFFEE CUP KE APLIKASI MOBILE DENGAN METODE DESIGN THINKING

Icha Sinaga (Sistem Informasi, UPN Veteran Jawa Timur)
Seftin Fitri Ana Wati (Sistem Informasi UPN Veteran Jawa Timur)
Anindo Saka Fitri (Sistem Informasi UPN Veteran Jawa Timur)



Article Info

Publish Date
30 Jun 2024

Abstract

D'Coffee Cup in Surabaya has implemented a web-based application for food ordering, yet it faces a significant issue due to the absence of direct payment features, resulting in long queues at the cashier. Initial usability testing revealed a score of 42.5 out of 100. A study utilizing the User Experience Questionnaire (UEQ) indicated low scores in attractiveness (-1.46), perspicuity (-1.15), efficiency (-1.65), dependability (-1.33), stimulation (-1.48), and novelty (-1.42), highlighting deficiencies in both the usability and aesthetics of the application’s UI design. Following a redesign process using the Design Thinking methodology (Empathize, Define, Ideate, Prototype, Testing), usability testing demonstrated a significant improvement with a usability score of 88, indicating an excellent level of usability. Additionally, UEQ testing results showed benchmark values for all six aspects above average: attractiveness (2.24), perspicuity (1.98), efficiency (2.15), dependability (1.93), stimulation (2.18), and novelty (2.03). Post-redesign usability testing demonstrated a significant improvement with a usability score of 88, indicating an excellent level of usability. Additionally, UEQ testing results showed benchmark values for all six aspects above average: attractiveness (2.24), perspicuity (1.98), efficiency (2.15), dependability (1.93), stimulation (2.18), and novelty (2.03).

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Journal Info

Abbrev

Tekinkom

Publisher

Subject

Computer Science & IT

Description

Jurnal TEKINKOM merupakan jurnal yang dimaksudkan sebagai media terbitan kajian ilmiah hasil penelitian, pemikiran dan kajian analisis-kritis mengenai isu Ilmu - ilmu komputer dan sistem informasi, seperti : Pemrograman Jaringan, Jaringan Komputer, Teknik Komputer, Ilmu Komputer/Informatika, Sistem ...