Jurnal Tekinkom (Teknik Informasi dan Komputer)
Vol 6 No 2 (2023)

IMPLEMENTASI SCAN MARKER AUGMENTED REALITY UNTUK MEDIA PENGENALAN ORGAN TUBUH MANUSIA

Rifai, Anes Sayful Bahtiyar (Unknown)
Aji, Adam Sekti (Unknown)



Article Info

Publish Date
28 Dec 2023

Abstract

Learning involves the exchange of information and knowledge between educators, disciples, and educational resources. Currently, the transmission of educational content from educators to disciples generally has not used technology as a learning tool, thus making disciples exhibit a lack of enthusiasm and experience disinterest when it comes to grasping educational content. Researchers designed and created an application as an interactive learning tool to learn human organs for elementary school students. The research findings are translated into an application for the introduction of human organs using Augmented reality technology, all button functions on the hull learning application function properly. The accuracy of marker detection is influenced by several parameters including light intensity, marker scanning distance, and marker movement. This learning application's aim is to facilitate the learning application of human organs for elementary school students fun and easy to learn by elementary school students, successfully achieved.

Copyrights © 2023






Journal Info

Abbrev

Tekinkom

Publisher

Subject

Computer Science & IT

Description

Jurnal TEKINKOM merupakan jurnal yang dimaksudkan sebagai media terbitan kajian ilmiah hasil penelitian, pemikiran dan kajian analisis-kritis mengenai isu Ilmu - ilmu komputer dan sistem informasi, seperti : Pemrograman Jaringan, Jaringan Komputer, Teknik Komputer, Ilmu Komputer/Informatika, Sistem ...