ICONESTH
2023: ICONESTH

IMPLEMENTATION OF MULTIMEDIA-BASED LEARNING MEDIA TO STIMULATE THE ABILITY TO RECOGNIZE GEOMETRY CONCEPTS IN KINDERGARTEN FKIP UNSYIAH

Rossiana Br Ginting (Unknown)
Diana (Unknown)
Helnita (Unknown)
Satria Prayudi (Unknown)



Article Info

Publish Date
24 Jan 2024

Abstract

Introducing geometric shapes in early childhood is the ability of children to recognize, point, mention and collect objects around based on geometric shapes by using geometry game applications on android. Introducing geometric shapes in early childhood starts from building geometric concepts, namely by identifying the characteristics of geometric shapes. Before identifying geometric shapes, in children's cognitive development according to Bloom's theory there are six levels of processes in thinking, including knowing, understanding, applying, analyzing, evaluating, and creating. The purpose that will be carried out in this study is at the level of the ability to know, recognize, and apply with geometry game applications that have been downloaded on the playstore on Android. In this study, researchers wanted to see how children's knowledge about recognizing geometric shapes and how to improve the ability to recognize geometric shapes in children

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Journal Info

Abbrev

iconesth

Publisher

Subject

Arts Humanities Computer Science & IT Dentistry Mathematics Neuroscience Nursing Public Health Social Sciences Other

Description

The International Conference on Education, Science, Technology and Health (ICONESTH), is a scientific platform that collects academic papers published in an academic seminar. Where the outer targets are distributed journals. This proceeding contains the contributions made by the researchers in the ...