Computer Based Information System Journal
Vol. 12 No. 1 (2024): CBIS Journal

RANCANG BANGUN GAME SUDOKU ANDROID BERBASIS FLUTTER

Angeli, Alvin (Unknown)
Tukino, Tukino (Unknown)



Article Info

Publish Date
27 Mar 2024

Abstract

The advancement of technology, particularly the use of gadgets, has become an integral part of daily life, especially in the midst of the Covid-19 pandemic. The use of gadgets in Indonesia has surged significantly, reaching 50.92% in 2018. However, excessive online gaming addiction, which negatively impacts the development of both children and adults, is a downside of excessive gadget use. Therefore, there is a need for alternative entertainment options that also have educational value, such as the puzzle game Sudoku. This study aims to design and develop a Flutter-based Sudoku game application with an intuitive user interface, customizable gameplay, and educational features. The software development method employed is the Waterfall model, with stages including planning, analysis, design, implementation, testing, and evaluation. The Sudoku application is expected to provide entertainment, enhance logical and concentration skills, and serve as a reference for other application developers seeking to integrate Flutter in game development.

Copyrights © 2024






Journal Info

Abbrev

cbis

Publisher

Subject

Computer Science & IT Control & Systems Engineering Library & Information Science

Description

CBIS Journal diterbitkan dua kali setahun, pada bulan maret dan september. Bidang penelitian yang diterbitkan meliputi data mining, text mining, data warehouse, online analytical processing, artificial intelligence, decision support system, Mobile Application, Software engineering, Software Testing, ...