Jurnal Penelitian Teknologi Informasi dan Sains
Vol. 1 No. 4 (2023): DESEMBER : JURNAL PENELITIAN TEKNOLOGI INFORMASI DAN SAINS

Penggunaan Teknologi Unity Dalam Pembuatan Gim Edukasi Sejarah: Pertempuran 10 November 1945

Achmad Zahrul Ali Zadan (Unknown)
Pratama Wirya Atmaja (Unknown)
Andreas Nugroho Sihananto (Unknown)



Article Info

Publish Date
16 Dec 2023

Abstract

The development of technology in learning has opened up new opportunities to improve historical understanding through innovative approaches. In this context, this research focuses on the use of Unity technology in the development of an educational game that explores the events of the Battle of November 10, 1945 in Surabaya. This research aims to design and implement an educational game that is interactive and deepens understanding of the historical event. Researchers utilized the Unity development platform to create a near-native environment and provide a fun learning experience. The method used is Interactive Digital Narratives (IDN). The result of this research is an educational narrative-based game the history of the Battle of November 10, 1945.

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Journal Info

Abbrev

JPTIS

Publisher

Subject

Computer Science & IT

Description

Ruang lingkup meliputi bidang Informatika, Teknik Mesin, Teknik Elektro,Teknik Sipil, Teknik Industri, Ilmu Komputer dan ...