Jurnal PTK dan Pendidikan
Vol. 9 No. 2 (2023): Juli - Desember

ENHANCING STUDENTS’ MOTIVATION IN ENGLISH LANGUAGE LEARNING THROUGH GAMIFICATION

Naviantara, Denta (Unknown)
Suwartono, Tono (Unknown)
Romdona, Yaomal (Unknown)



Article Info

Publish Date
12 Feb 2024

Abstract

One of the contributing factors to the students' limited English proficiency can be attributed to the teacher's insufficient emphasis on fostering students’ motivation throughout the learning journey. The purpose of this research is to identify the initial factors influencing students' motivation to learn English, as well as to investigate the potential of gamification in increasing their motivation to study the language. The current study is a class action research that was carried out in the 8th grade of State Junior High School 1 Banyumas during the academic year 2023/2024. A dataset of observations and questionnaires administered to a cohort of 35 students is used in the study. The application of descriptive statistics is used in the data analysis process. According to research, engagement levels increased from pre-research (62% observation sheet, 68.21% questionnaire) to post-research (71.62% observation sheet, 79.36% questionnaire). Gamification has a positive impact on learners’ motivation because it increases interactivity and enjoyment in the learning environment. Hence, gamification can be a viable approach to increasing learners' motivation to acquire English language proficiency.

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Journal Info

Abbrev

ptkpend

Publisher

Subject

Education

Description

Jurnal PTK dan Pendidikan is educational journal containing classroom action research and current issues of educational research. This journal publish article biannually on June and December. This is open access journal and free charge of publication. This journal published by Teacher and Training ...