IJISTECH (International Journal Of Information System & Technology)
Vol 7, No 6 (2024): The April edition

The Concept of gamification, metaverse & AI to develop hybrid learning systems inside education

Gamayanto, Indra (Unknown)
Wibowo, Sasono (Unknown)
S, Dewi Agustini (Unknown)
Prayitno, Agus (Unknown)



Article Info

Publish Date
30 Apr 2024

Abstract

The development of information technology has reached its peak, where AI has transformed and influenced many things, one of which is the world of education, especially universities. In this concept research, we will describe in a big picture how smart gamification, metaverse, and AI will influence and how to build this so that it can gradually change our teaching and learning patterns. Of course, this has been resolved in the book we published on Amazon. Therefore, if readers want to know and understand more deeply, they can read the book we created to apply it. The results of this concept research are formulas, frameworks, and the maturity level to be able to develop hybrid learning systems, which may be used to the way we teach, the way we give assignments, and the way we test, as well as other things related to business processes at the university. Therefore, we need to change what already exists so that it can be adapted to the situation and conditions of information technology development and the current globalization competition

Copyrights © 2024






Journal Info

Abbrev

ijistech

Publisher

Subject

Computer Science & IT

Description

IJISTECH (International Journal Of Information System & Technology) is published with both online and print versions. The journal covers the frontier issues in the computer science and their applications in business, industry and other subjects. The computer science is a branch of engineering ...