SEULANGA: Jurnal Pengabdian Kepada Masyarakat
Vol 1 No 2 (2024): SEULANGA: Jurnal Pengabdian Kepada Masyarakat

Konseling Kids: Meningkatkan Aspek Sosial Emosional Anak dengan Permainan Tradisional Jamuran di TK Aisyiyah 1 Gumpang

Nurul Ilmi Azizah, Annafi (Unknown)
Zahra Alfiah, Hasna (Unknown)
Niken Azida, Fauziyyah (Unknown)
Azra Istiadah, Jelena (Unknown)
Nur Azzura, Ellyana (Unknown)
Nur Hidayanti, Aryani (Unknown)
Bidri Chaerani, Ishwar (Unknown)
Viarani Putri, Indah (Unknown)



Article Info

Publish Date
01 Jan 2025

Abstract

Traditional games play an important role in introducing local culture to children while also supporting their social and emotional development. This article reviews community service at TK Aisyiyah 1 Gumpang, which uses the traditional game Jamuran as a counseling medium to enhance the social-emotional skills of early childhood. This game was chosen because it can encourage social interaction, cooperation, and empathy, while also preserving local culture. The stages of this PkM activity are divided into three: pre-activity involving permits and observations, implementation of activities with Jamuran movement and song training, and post-activity evaluation. The results show that the Jamuran game is effective in building social interaction, reducing solitary behavior, and enhancing children's cooperation. In addition, this game serves as an enjoyable educational tool to instill values such as cooperation and anti-bullying. This article emphasizes the importance of a traditional game-based approach in supporting the holistic development of early childhood, both physically, mentally, and socio-emotionally.

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Journal Info

Abbrev

slg

Publisher

Subject

Humanities Education Environmental Science Languange, Linguistic, Communication & Media Social Sciences Other

Description

Seulanga: Jurnal Pengabdian Kepada Masyarakat adalah jurnal nasional yang berisi hasil-hasil kegiatan pengabdian dan pemberdayaan masyarakat berupa penerapan berbagai bidang ilmu diantaranya pendidikan, teknik, pertanian, sosial humaniora, komputer dan ...