Prosiding Seminar Nasional Sisfotek (Sistem Informasi dan Teknologi Informasi)
Vol 8 No 1 (2024): SISFOTEK VIII 2024

Pengembangan Game Edukasi Pengenalan Hutan Bakau Mangrove Ngurah Rai Berbasis Android

Kadek Surya Adi Saputra (Unknown)
I Made Oka Widyantara (Unknown)



Article Info

Publish Date
26 Oct 2024

Abstract

Mangrove forests in Ngurah Rai have a very important ecological role, but public awareness of their existence and benefits is still low. This research aims to develop an android-based educational game that introduces mangrove forests to the community, especially the younger generation and tourists. The method used in this educational game application is waterfall or called system development life cycle (SDLC). This application testing stage uses the white box testing method with the base path technique of calculating the number of scenarios carried out by the user and black box testing for application functionality testing. It is hoped that this educational game can be an interesting tool to support environmental conservation efforts and increase community involvement in mangrove forest conservation and also contribute to the development of innovative learning media that integrate technology and environmental education

Copyrights © 2024






Journal Info

Abbrev

SISFOTEK

Publisher

Subject

Computer Science & IT

Description

Seminar Nasional Sistem Informasi dan Teknologi (SISFOTEK) merupakan ajang pertemuan ilmiah, sarana diskusi dan publikasi hasil penelitian maupun penerapan teknologi terkini dari para praktisi, peneliti, akademisi dan umum di bidang sistem informasi dan teknologi dalam artian ...