Amplitudo: Jurnal Ilmu dan Pembelajaran Fisika
Vol 4 No 1: Amplitudo : Jurnal Ilmu dan Pembelajaran Fisika Edisi September 2024

IMPLEMENTASI PEMBELAJARAN ETNO-STEM BERORIENTASI PERMAINAN TRADISIONAL BENGKULU UNTUK MENINGKATKAN LITERASI SAINS MAHASISWA

Defianti, Aprina (Unknown)
Sakti, Indra (Unknown)



Article Info

Publish Date
30 Sep 2024

Abstract

ABSTRAK Penelitian ini bertujuan untuk meningkatkan literasi sains mahasiswa melalui implementasi pembelajaran etno-STEM berorientasi permainan tradisional Bengkulu. Penelitian ini merupakan Penelitian Tindakan Kelas (Classroom Action Research, dengan empat langkah setiap siklus yaitu: perencanaan (planning), tindakan (acting), Observasi (observation), dan Refleksi (reflection). Subjek dalam penelitian ini adalah seluruh mahasiswa semester 1 Program Studi S1 Pendidikan IPA pada semester ganjil tahun ajaran 2023/2024. Instrumen penelitian ini adalah tes literasi sains mahasiswa. Data penelitian dianalisis secara deskriptif. Hasil penelitian menunjukkan skor rata-rata literasi sains adalah 44,85 dalam kriteria Tidak Baik pada siklus I dan 62,38 dalam kriteria Cukup Baik pada siklus II. Berdasarkan hasil tersebut, terdapat peningkatan literasi sains mahasiswa setelah dilakukan implementasi pembelajaran ethno-STEM berorientasi permainan tradisional Bengkulu. Kata Kunci : Etno-STEM, Permainan Tradisional Bengkulu, Literasi Sains ABSTRACT This study aims to improve students' scientific literacy through the implementation of ethno-STEM learning oriented towards Bengkulu’s traditional games. This study is a Classroom Action Research (CLSR), with four steps in each cycle, namely: planning, acting, observation, and reflection. The subjects in this study were all first-semester students of the Science Education Undergraduate Program in the odd semester of the 2023/2024 academic year. The research instrument was a student scientific literacy test. The research data were analyzed descriptively. The results showed that the average score of scientific literacy was 44.85 in the Not Good criteria in cycle I and 62.38 in the Fairly Good criteria in cycle II. Based on these results, there was an increase in students' scientific literacy after the implementation of ethno-STEM learning oriented towards Bengkulu‘s traditional games. Keywords: Ethno-STEM, Traditional Bengkulu Games, Scientific Literacy

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Journal Info

Abbrev

jipf

Publisher

Subject

Education Physics

Description

Articles which can be published in this journal are research results articles, literature reviews, case studies or ideas on teaching physics, learning physics, physics as science, and applied ...