Indo-MathEdu Intellectuals Journal
Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal

Implementasi Model Pembelajaran Berbasis Gamifikasi untuk Meningkatkan Minat Belajar Anak Usia Dini

Nurnaningsih, Sri Maya (Unknown)
Malik, Lina Revilla (Unknown)



Article Info

Publish Date
20 Dec 2024

Abstract

This research aims to increase early childhood interest in learning at Nur Hikmah Samarinda Kindergarten through a gamification-based learning model. The background to this research is children's low interest in learning caused by less interesting learning methods. This research uses a qualitative approach with a classroom action research design carried out in two cycles. Data was collected through observation, interviews and documentation. The research results show that the application of gamification can increase children's attention, enthusiasm, active involvement and independence in learning. The discussion shows that gamification is effective in increasing learning motivation based on learning theories. In conclusion, gamification is an effective learning model for increasing early childhood interest in learning at Nur Hikmah Samarinda Kindergarten

Copyrights © 2024






Journal Info

Abbrev

imeij

Publisher

Subject

Mathematics

Description

Indo-MathEdu Intellectuals Journal is a fully refereed (double-blind peer review) and an open-access online journal for academics, researchers, graduate students, early-career researchers and students, published by Lembaga Intelektual Muda (LIM) Maluku. IMEIJ is a periodical publication (two times a ...