QUANTUM: Jurnal Inovasi Pendidikan Sains
Vol 15, No 2 (2024): Oktober 2024

Development Of A Game-Based Assessment Application On The Concept Of Momentum And Impulse (GAMBAS MIE)

Santhalia, Prima Warta (Unknown)
Hukunala, Morris David (Unknown)
Sudarmi, Marmi (Unknown)



Article Info

Publish Date
24 Oct 2024

Abstract

Misinterpretation of questions is one of the causes of low student learning outcomes. This study aims to address this issue by developing a Game-Based Assessment application on the subject of momentum and impulse, which includes illustrations and animations for each concept explanation and question. This study uses the 4D method (Define, Design, Development, and Disseminate). The 4D development model includes four stages: (1) Define - literature study, curriculum analysis, and student concept analysis; (2) Design - creation of the game application storyboard; (3) Development - development of the game-based assessment application followed by expert validation and limited trials, with data analyzed using qualitative and quantitative descriptive techniques; and (4) Disseminate - widespread distribution of the game-based assessment application in the form of copyright. The developed game-based assessment received positive responses from students, with an N-Gain value reaching 0.86 in the high category, indicating that the game-based assessment can improve students' conceptual mastery on the topic of momentum and impulse.

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Journal Info

Abbrev

quantum

Publisher

Subject

Chemistry Education Physics

Description

Quantum is the Journal of Innovation Science Education, published by the Department of Chemistry Education, Faculty of Teacher Training and Education, University of Lambung Mangkurat. The journal is published twice a year in April and October, contains articles in the form of a review, the results ...