Al-Ashr : Jurnal Pendidikan dan Pembelajaran Dasar
Vol 9 No 2 (2024): September

Implementasi media pembelajaran Game Edukatif Berbasis Word Wall Dalam Materi Flora dan Fauna di Indonesia Kelas VI di SDN Mlokorejo 03

Muna, Fela Faizatul (Unknown)
Prayoga, Muhammad Suwignyo (Unknown)



Article Info

Publish Date
29 Sep 2024

Abstract

This research aims to implement educational game-based learning media Wordwall in Indonesian flora and fauna material for class VI students at SDN Mlokorejo 03. The increasing need for interesting and interactive learning methods prompted this research to be carried out. The method used is descriptive, which aims to develop and test the effectiveness of educational games in increasing students' understanding of flora and fauna. The research process includes needs analysis, designing Wordwall-based educational games, implementation in the classroom over six meetings, and evaluation of learning outcomes. Data was collected through observation, student knowledge evaluation tests, and questionnaires to measure student responses to the use of this learning media. Data analysis was carried out qualitatively and quantitatively to measure increases in student understanding and acceptance of the methods applied. The research results show that the implementation of Wordwall-based educational games is effective in increasing students' understanding of flora and fauna in Indonesia, with an average increase in test scores reaching 25%. Students responded positively to this learning media, which also helped create a more interactive and enjoyable learning atmosphere.

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Journal Info

Abbrev

alashr

Publisher

Subject

Religion Education

Description

Al-Ashr Jurnal Pendidikan dan Pembelajaran Dasar adalah jurnal ilmiah yang diterbitkan dua kali dalam satu tahun pada periode Maret dan September. Jurnal Al-Ashr ini memuat dan menyebarluaskan berbagai hasil penelitian, kajian ilmiah Dosen, Guru, Praktisi, Pengawas, Mahasiswa dalam lingkup bahasan ...