QISTINA: Jurnal Multidisiplin Indonesia
Vol 3, No 2 (2024): December 2024

Designing Windows-Based Learning Applications Using Computer Network Material

Syahputra, Fahmy (Unknown)
Putri, Tansa Trisna Astono (Unknown)
Ramadani, Nadila (Unknown)
Al farishi, M Farid (Unknown)
Faturrahman, M Nadhif (Unknown)



Article Info

Publish Date
30 Nov 2024

Abstract

This article discusses the design of a Windows-based learning application for computer network hardware. In the context of education, providing computer network hardware is often a challenge, especially in terms of understanding complex concepts. Therefore, interactive and interesting learning materials are needed to help students understand the material better. The application is designed using an interactive multimedia approach, combining text, images, animations, and videos to present information in a computer network. The design process includes needs analysis, user interface design, and development of program-related content. Application testing is carried out to ensure that the application meets learning objectives and can be used effectively by students. The results of the study show that this application not only improves students' understanding of computer networks but also provides a more enjoyable learning experience. Therefore, hopefully this learning application can be an effective tool in the teaching and learning process in educational environments.

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Journal Info

Abbrev

qistina

Publisher

Subject

Religion Economics, Econometrics & Finance Languange, Linguistic, Communication & Media Law, Crime, Criminology & Criminal Justice Nursing

Description

QISTINA: Jurnal Multidisiplin Indonesia is a journal that publishes Focus & Scope research articles, which include: 1. Humanities and social sciences 2. Contemporary political science 3. Education science 4. Religion and philosophy 5. engineering science 6. Business and economy 7. cooperative 8. ...