Journal of Commerce Management and Tourism Studies
Vol. 3 No. 3 (2024): Dec 2024

The influence of visual aesthetic design and cross-cultural regions on virtual item purchase intentions in the genshin impact game

Dhia, Muhammad Rafi (Unknown)
Rijadi, Ciptaning Ndhika (Unknown)



Article Info

Publish Date
23 Oct 2024

Abstract

This study examines how Visual Aesthetic Design and Cross-Cultural Region impact the intention to purchase virtual items in the game Genshin Impact. The independent variables are Visual Aesthetic Design and Cross-Cultural Region, while the dependent variable is Purchase Intention. Data was gathered using SPSS 20 by distributing a questionnaire to 96 active players from Indonesia, aged 18-35, who have been playing Genshin Impact for at least 3 months. The research uses a quantitative associative approach with primary data and non-probability purposive sampling. The results show that Visual Aesthetic Design has a positive and significant effect on Purchase Intention, evidenced by a t-count of 3.486 (exceeding the t-table value of 1.661) and a significance level of 0.01 (below 0.05). Likewise, Cross-Cultural Region has a positive and significant impact on Purchase Intention, with a t-count of 5.576 (greater than the t-table value of 1.661) and a significance level of 0.00 (below 0.05). The combined effect of both Visual Aesthetic Design and Cross-Cultural Region on Purchase Intention is significant, as indicated by an F-count of 70.984 (surpassing the F-table value of 3.09) and a significance level of 0.00 (below 0.05).

Copyrights © 2024






Journal Info

Abbrev

JCMTS

Publisher

Subject

Humanities Economics, Econometrics & Finance Social Sciences

Description

The scope of the journal is Commerce (Business Administration, Business Digital, Business Management, Financial Accounting, Performance measurement, Managerial Accounting, Auditing, Taxation, Accounting Information Systems, Accounting for public services, Strategic Management Accounting, Transfer ...