Ideguru: Jurnal Karya Ilmiah Guru
Vol 10 No 1 (2025): Edisi Januari 2025

Peningkatan Public Speaking melalui Metode Bermain Peran sebagai Pemandu Wisata Virtual Museum pada Pembelajaran Pendidikan Pancasila

Rizqiawan, Agni (Unknown)
Abdillah, Yan Amal (Unknown)



Article Info

Publish Date
30 Dec 2024

Abstract

This study aims to improve students ' public speaking skills through the role-playing method as a tour guide at the Sumpah Pemuda Museum based on a virtual museum 360-degree video. This research uses an experimental method with a pre-experimental one group pretest-posttest design model. The research sample was students of class X Pemasaran 1 SMK Negeri 1 Batang with a total of 28. The data collection technique used was observation and questionnaire which was then analyzed using descriptive and inferential statistical analysis techniques. The results showed an increase from before treatment or treatment and after treatment. The results of descriptive statistics obtained the average value of the pretest was 67.86 and the average value of the posttest was 81.29. Furthermore, the results of the paired sample t-test analysis showed a significance value of 0.000, which means that the Sig (n) value <0.05. The N-Gain test obtained an average value of 0.4308. So it is concluded that the role-playing method as a virtual museum tour guide using 360-degree video has an effect in improving students' public speaking skills.

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Journal Info

Abbrev

jurnalideguru

Publisher

Subject

Education Other

Description

"Ideguru" means the overall thought conducted by teachers, in the form of classroom action research as well as scientific papers. The vision of Ideguru is to be one of the main references for teachers in planning, implementing and evaluating learning inovation in Yogyakarta Special Province (DIY), ...