Jurnal Manajemen Informatika Jayakarta
Vol 5 No 1 (2025): JMI Jayakarta (Februari 2025)

AUGMENTED REALITY BERBASIS PELACAKAN OBJEK PEMBELAJARAN MOTIF DAN MAKNA KAIN TENUN ATAMBUA

Pereira, Yubita Dasilva (Unknown)
Malahina, Edwin Ariesto Umbu (Unknown)



Article Info

Publish Date
25 Feb 2025

Abstract

This study, titled "Object Tracking Based on Augmented Reality in Interactive Learning for the Recognition of Motifs and Philosophy of Atambua Woven Fabrics," aims to develop an Augmented Reality (AR)-based application capable of tracking objects on woven fabrics and providing interactive information about the motifs and their underlying philosophy. By leveraging AR technology, this application is expected to enhance public understanding, particularly among younger generations, of the cultural values embedded in the woven fabrics of East Nusa Tenggara, specifically in Belu Regency. The research was conducted at the Atambua Weaving Gallery using the Waterfall software development method. The expected outcome of this study is the creation of an interactive tool that can support cultural heritage preservation while increasing the gallery’s appeal to visitors. Thus, this research has the potential to make a significant contribution to cultural preservation efforts and the development of interactive education in Indonesia.

Copyrights © 2025






Journal Info

Abbrev

JMIJayakarta

Publisher

Subject

Computer Science & IT Control & Systems Engineering Decision Sciences, Operations Research & Management Engineering Materials Science & Nanotechnology

Description

Terbitan berkala ini bertujuan untuk menerbit hasil pemikiran ilmiah dan hasil penelitian yang dapat dipertanggung jawabkan oleh seorang peneliti/Author. Terbitan berkala ini juga konsentrasi dalam bidang Ilmu Komputer, Teknologi Informasi, Sistem Informasi, Rekayasa Perangkat Lunak dan Data ...