Indo-MathEdu Intellectuals Journal
Vol. 6 No. 1 (2025): Indo-MathEdu Intellectuals Journal

Pengembangan Media Pembelajaran Game Edukasi Terhadap Pemahaman Konsep pada Materi Sistem Peredaran Darah SMA Negeri 1 Sungai Ambawang

Ranti, Yuliani (Unknown)
Sari, Mustika (Unknown)
Nawawi, Nawawi (Unknown)



Article Info

Publish Date
17 Feb 2025

Abstract

Learning media is a tool or means used to support the learning process to be more effective, interesting, and interactive. The use of the right learning media can help students understand the material more easily, increase learning motivation, and create a fun learning atmosphere. The purpose of this study is to develop and produce educational game learning media to improve understanding of concepts in circulatory system material. This research is part of Research and Development (R&D). The form of design in this study is the ADDIE development model, where this development model consists of 5 stages of Analysis, Design, Development, Implementation and Evaluation. Validation sheets and response questionnaires were used to collect data in this study which was then analyzed in a quantitative descriptive manner. The results of the study showed that the average validity percentage of material experts was 92.08% and media experts were on average 94.44% with very valid criteria. The average student response questionnaire is 82.41% and the average teacher response questionnaire is 93.75% with very practical criteria. The average N-gain of 0.70% is effective. Thus, educational games for understanding concepts are very valid, practical, and effective to be used as a learning medium in the classroom

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Journal Info

Abbrev

imeij

Publisher

Subject

Mathematics

Description

Indo-MathEdu Intellectuals Journal is a fully refereed (double-blind peer review) and an open-access online journal for academics, researchers, graduate students, early-career researchers and students, published by Lembaga Intelektual Muda (LIM) Maluku. IMEIJ is a periodical publication (two times a ...