Jurnal Teknologi dan Sistem Komputer
Volume 3, Nomor 2, Tahun 2015 (April 2015)

Pengembangan Permainan Untuk Pembelajaran Angka Dan Huruf Hijaiyah Berbasis Android

Andhika Hanifa Naufaliawan (Program Studi Sistem Komputer, Universitas Diponegoro)
R. Rizal Isnanto (Program Studi Sistem Komputer, Universitas Diponegoro)
Ike Pertiwi Windasari (Program Studi Sistem Komputer, Universitas Diponegoro)



Article Info

Publish Date
20 Apr 2015

Abstract

The development of increasingly advanced technology has a vital role in all sectors of management, which includes the processing of data. Moreover, with the development of the internet is so fast these days that requires every person to obtain information quickly and accurately. Associated with it then there is a game that has grown rapidly with variations of each preparation This application uses the software Construct 2 as editor. Multimedia Development Life Cycle used as methodology for developing this game. Stages of research method, namely literature, game design, game implementation, testing, and analysis. User applications can execute all the menus contained in the application “Belajar Angka dan Huruf Hijaiyah”. With this application android-based user can exercise anytime and anywhere, and this application can run well when tested using black-box and got positive results when tested to application user.

Copyrights © 2015






Journal Info

Abbrev

JTSISKOM

Publisher

Subject

Computer Science & IT Electrical & Electronics Engineering

Description

Jurnal Teknologi dan Sistem Komputer (JTSiskom, e-ISSN: 2338-0403) adalah terbitan berkala online nasional yang diterbitkan oleh Departemen Teknik Sistem Komputer, Universitas Diponegoro, Indonesia. JTSiskom menyediakan media untuk mendiseminasikan hasil-hasil penelitian, pengembangan dan ...