This study examines the need for interactive multimedia-based learning to help young children, especially in preschool education, recognize animals and plants through information technology. Traditionally, teaching methods have relied on blackboards, books, and environmental exposure, with some educators incorporating interactive videos from platforms like YouTube. However, with rapid technological advancements, computer-based learning using interactive multimedia presents a more engaging alternative. Interactive multimedia integrates visual programming, sound, text, and images, creating a more dynamic and comfortable learning experience. Its implementation in education is expected to boost children’s enthusiasm and comprehension by making lessons more visually appealing and easier to understand. The research aimed to develop an application that enhances learning through multimedia technology and assess its effectiveness in addressing educational challenges. To evaluate the application's impact, scenario-based tasks were assigned to respondents, followed by a System Usability Scale (SUS) questionnaire to measure user satisfaction. The results showed an average SUS score of 91.92, placing it in the "A" Grade Scale and the "Acceptable" category according to Adjective Ratings. These findings indicate that the application meets user expectations and effectively supports early childhood learning. Overall, the study confirms that multimedia-based learning can significantly enhance engagement and understanding in young learners. By leveraging technology, educators can create more effective and enjoyable learning experiences, fostering greater interest in educational content. The positive usability results highlight the potential of interactive multimedia in modernizing early childhood education, making learning more accessible and stimulating for students.
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