JGGAG (Journal of Games, Game Art, and Gamification)
Vol. 6 No. 2 (2021)

Gyroscope Implementation in Arcade Shooter Game “Full Metal Parabellum”

Darius Andana Haris (Tarumanagara University)
Jeanny Pragantha (Unknown)
Carmello Fabrian Husen (Unknown)



Article Info

Publish Date
01 Jan 2022

Abstract

“Full Metal Parabellum” is a three-dimensional rail shooter game for smartphone with an Android Operating System. This game was created using Unity 3D game engine for Android platform. In this game, player will have to defeat all enemies in every stages. Player can move the in-game camera and aim by moving the smartphone around. This game is tested by black box testing, alpha testing, and beta testing with a survey distributed to 30 respondents. The survey shows that Full Metal Parabellum is a fun game that easy to play, and the gyroscope feature that was implemented in this game is working as planned.

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Journal Info

Abbrev

jggag

Publisher

Subject

Arts Computer Science & IT Other

Description

The Journal of Games, Game Art, and Gamification (JGGAG) is a double-blind peer-reviewed interdisciplinary journal that publishes original papers on all branches of academic areas and communities. Thematic areas include, but are not limited to: Games AI applications for serious games, Alternate ...