Carmello Fabrian Husen
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Gyroscope Implementation in Arcade Shooter Game “Full Metal Parabellum” Darius Andana Haris; Jeanny Pragantha; Carmello Fabrian Husen
Journal of Games, Game Art, and Gamification Vol. 6 No. 2 (2021)
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/jggag.v6i2.7745

Abstract

“Full Metal Parabellum” is a three-dimensional rail shooter game for smartphone with an Android Operating System. This game was created using Unity 3D game engine for Android platform. In this game, player will have to defeat all enemies in every stages. Player can move the in-game camera and aim by moving the smartphone around. This game is tested by black box testing, alpha testing, and beta testing with a survey distributed to 30 respondents. The survey shows that Full Metal Parabellum is a fun game that easy to play, and the gyroscope feature that was implemented in this game is working as planned.