Journal of English Teaching and Learning
Vol 4 No 2 (2025): Journal of English Teaching and Learning

INVESTIGATING THE USE OF GAMFICATION IN READING COMPREHENSION

Septianto, Yoseph Dwi (Unknown)



Article Info

Publish Date
01 May 2025

Abstract

The lack of reading comprehension poses a significant challenge in developing countries such as Indonesia where the English Proficiency Index ranks the country at 79 which according to Education First is considered low. To address this issue the purpose of this study is to investigate the use of gamification in reading comprehension through a qualitative case study research design. This study involved the students of 3rd semester from one of the university in Banyuwangi, East Java with 38 total students. However, 24 students participated for open ended questionnaires and 7 students has consented and voluntarily become participants for one –on-one interview and focus group discussion. The data were analyzed quantitatively and qualitatively. The findings of this study revealed that gamification platform transform their classroom environment into more active and engaging affecting their reading comprehension by making them focus better and attentive towards the subject taught by the educator, key elements that strongly affected their reading comprehension is the competitive aspect particularly the leaderboard, challenges, and time limits. However due the time constraint contained within the gamification platform poses a challenge for deeper comprehension.

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Journal Info

Abbrev

Englishteaching

Publisher

Subject

Education Languange, Linguistic, Communication & Media Social Sciences

Description

JETLING is an academic journal published by Universitas 17 Agustus 1945 Banyuwangi. It publishes original research articles, review articles, and case studies. It aims to to disseminate scholarly information on research and development in a Foreign Language Teaching and Learning context. JETLING ...