Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
Vol 2 No 3 (2018): Maret 2018

Analisis User Experience Pada Game CS:GO dengan Menggunakan Metode Cognitive Walkthrough dan Metode Heuristic Evaluation

Gagas Pandusarani (Fakultas Ilmu Komputer, Universitas Brawijaya)
Adam Hendra Brata (Fakultas Ilmu Komputer, Universitas Brawijaya)
Eriq Muh. Adams Jonemoro (Fakultas Ilmu Komputer, Universitas Brawijaya)



Article Info

Publish Date
18 Aug 2017

Abstract

Counter Strike : Global Offensive is a game First-Person Shooter and is the best game First-Person Shooter according to PC Gamesn and Steam. However, behind all that what can make the game into a famous and successful on market. There is one science that can determine that is, User Experience. User Experience is a very important part in making games. Inside user experience there Interface, Interface is a science that learn the view. Then, to know the game view Counter Strike : Global Offensive is good or not, then analyzed with Cognitive Walkthrough and Heuristic Evaluation method. Cognitive Walkthrough and Heuristic Evaluation is a method that have a lot of similarities and only have one different. Cognitive Walkthrough respondents by beginners, Heuristic Evaluation respondents by experts. The Analysis aims to discover the deficiency of game view, then if any deficiency it will be repaired. The result of the analysis is good, only have one deficiency from testing by experts and can be concluded this game to be the best game because this game have good User Experience.

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Journal Info

Abbrev

j-ptiik

Publisher

Subject

Computer Science & IT Control & Systems Engineering Education Electrical & Electronics Engineering Engineering

Description

Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian ...