Papanda Journal of English Education
Vol. 2 No. 2 (2023)

English Teacher's Experience in Implementing Gamification-Based Learning

Kiki Saputri (Unknown)
Rama Dwika Herdiawan (Unknown)
Nurhidayat, Eka (Unknown)



Article Info

Publish Date
20 Nov 2023

Abstract

This study aims to reveal the English teacher's experience implementing gamification-based learning and the types of gamification applications or platforms teachers use in their teaching practice. This research uses a qualitative method with a narrative inquiry design. The participant of this research is a teacher who teaches English in one of the high schools in Majalengka. The results indicate that the English teacher is sufficiently experienced in implementing gamification, as they have utilized two types of gamification applications or platforms: Wordwall and Quizizz. The English teacher also expressed the benefits of gamification in the classroom, such as more effective learning outcomes that lead to increased student enthusiasm and motivation. Despite challenges such as limited resources and technical constraints, the English teacher has managed to overcome them, allowing gamified learning to thrive. This study also enables other researchers to explore new aspects related to gamified English language learning, and it is recommended that future studies involve more participants and extend over a longer period.

Copyrights © 2023






Journal Info

Abbrev

pjee

Publisher

Subject

Education Languange, Linguistic, Communication & Media Other

Description

Papanda Journal of English Education (PJEE) is a double-blind peer-reviewed. It is intended to serve as a platform for researchers, scholars, and practitioners in the field of English education to publish, disseminate, and exchange their original research and studies. The journal aims to promote ...