Jurnal Teknimedia: Teknologi Informasi dan Multimedia
Vol. 6 No. 1 (2025): Juni 2025

PENGEMBANGAN GAME EDUKASI UNTUK MENINGKATKAN KEMAMPUAN MOTORIK HALUS ANAK PRASEKOLAH BERBASIS ANDROID

Aryo Prasetya (Unknown)
Novramdan Ilham Alan (Unknown)
Ahmat Josi (Unknown)
Sidhiq Andriyanto (Unknown)



Article Info

Publish Date
12 Jun 2025

Abstract

Fine motor skill development in early childhood is a critical aspect requiring precise stimulation, yet current preschool educational challenges reveal limitations in skill development media. This research aims to develop an Android-based educational game called GELANG (Gerak Gemilang) to improve preschool children's fine motor skills. The research method employed the Game Development Life Cycle (GDLC) with six stages: initialization, pre-production, production, alpha testing, beta testing, and release. The game was designed using Unity Game Engine with three game types: puzzle, maze, and coloring, each featuring three difficulty levels. Data collection was conducted through questionnaires and observations at PAUD Kemuning Kecamatan Koba, involving 14 preschool children. Testing results showed the game achieved 92% expert validation, categorized as "Very Valid". Blackbox testing confirmed all game functions operated optimally, while beta testing indicated the game effectively enhances children's fine motor skills. GELANG has proven capable of creating an engaging interactive learning medium that supports hand-eye coordination development and stimulates children's creativity in an enjoyable manner.

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Journal Info

Abbrev

teknimedia

Publisher

Subject

Computer Science & IT Control & Systems Engineering Engineering

Description

JURNAL TEKNIMEDIA : Teknologi Informasi dan Multimedia terbitan berkala ilmiah nasional diterbitkan oleh STMIK Syaikh Zainuddin NW Anjani. Tujuan diterbitkannya Jurnal TEKNIMEDIA adalah untuk memfasilitasi publikasi ilmiah dari hasil penelitian-penelitian di Indonesia serta ikut mendorong ...