JTAM (Jurnal Teori dan Aplikasi Matematika)
Vol 9, No 3 (2025): July

The use of Traditional Games to Increase Interest in Learning Multiplication in Class 4 Primary School Students in the City of Bandung

Pratiwi, Intan Aprilianti (Unknown)
Dallyono, Ruswan (Unknown)
Kurniawan, Dede Trie (Unknown)
Yuniarti, Yeni (Unknown)



Article Info

Publish Date
01 Jul 2025

Abstract

Learning multiplication is challenging for fourth-graders of an elementary school in Bandung in terms of the subject when they learn it at school. Some students exhibit no curiosity in mathematics, despite the fact that curiosity is a significant part of learning effectively. This study aims to examine students’ responses on the use of traditional games as a way to grip the minds of pupils in learning multiplication with creative and constructive methods. With the use of the case study approach, the findings are presented through a descriptive analysis through a number of tables which are made from the responses to the questionnaires. The subjects were 30 fourth-grade students. The data were collected through questionnaires and documents with the help of the descriptive statistical methods for the analysis to represent the results in numerical and tabular formats. The conclusion drawn from the research is that the dakon game, the most traditional one, as a learning medium was perceived to be able to bring a remarkable change in students' interest to learn multiplication.

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Journal Info

Abbrev

jtam

Publisher

Subject

Mathematics

Description

Jurnal Teori dan Aplikasi Matematika (JTAM) dikelola oleh Program Studi Pendidikan Matematika FKIP Universitas Muhammadiyah Mataram dengan ISSN (Cetak) 2597-7512 dan ISSN (Online) 2614-1175. Tim Redaksi menerima hasil penelitian, pemikiran, dan kajian tentang (1) Pengembangan metode atau model ...