ComEngApp : Computer Engineering and Applications Journal
Vol. 13 No. 2 (2024)

Augmented Reality in STEM Using Personalized Learning to Promote Students’ Understanding

Erlangga (Unknown)
Mukhlis, Rizki (Unknown)
Wihardi, Yaya (Unknown)
Raflesia, Sarifah Putri (Unknown)



Article Info

Publish Date
01 Jun 2024

Abstract

The current curriculum highlights the premise of self-directed learning performed by students. Additionally, technological uses in educational settings prove to be a challenging task in a sense of implementing them in learning media and materials used in the classroom. This study aims at investigating the utilization of augmented reality (AR) in STEM (Science, Mathematics, Engineering, and Technology) using personalized learning. This study employed pre-experimental research design, specifically adopting One-Group Pretest-Posttest Design. The findings highlight that students’ pretest scores on average reached 51,6 and significantly improved to 82,67 in their posttest, whereas students’ gain score reached 0,64 which is considered as moderate. Their perspectives towards the use of augmented reality with personalized learning were significantly positive with the percentage of 82,1%. It is evident that the use of augmented reality with personalized learning is a viable option when it comes to affecting the learning outcomes.

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Journal Info

Abbrev

comengapp

Publisher

Subject

Computer Science & IT Engineering

Description

ComEngApp-Journal (Collaboration between University of Sriwijaya, Kirklareli University and IAES) is an international forum for scientists and engineers involved in all aspects of computer engineering and technology to publish high quality and refereed papers. This Journal is an open access journal ...