SJIS
Vol. 1 No. 3 (2024): Sufiya Journal of Islamic Studies

The Role of Gamified Learning Media in Enhancing Students’ Motivation at State Madrasah Tsanawiyah

Dwi Novita (Unknown)



Article Info

Publish Date
06 Jul 2025

Abstract

This study aims to examine the effect of using gamification-based learning media on student learning motivation at Madrasah Tsanawiyah Negeri 3 Simalungun. This research uses a quantitative approach. The sample amounted to 35 students who were purposively selected. Data were collected through a Likert scale questionnaire that had been tested with the help of SPSS, including validity, reliability, normality, homogeneity, T-test, F-test, and the coefficient of determination. The results showed that the use of gamification media has a significant influence on student learning motivation, with a coefficient of determination (R²) of 0.522. This means that 52.2% of learning motivation variables can be explained by the use of gamification media. This finding confirms that gamification is an effective learning strategy in increasing student engagement and motivation.

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Journal Info

Abbrev

sjis

Publisher

Subject

Religion Humanities Social Sciences

Description

Sufiya Journal of Islamic Studies is a multidisciplinary academic journal that provides a platform for scholarly discussions and research in the field of Islamic studies. The journal aims to foster an in-depth understanding of Islam from various perspectives, incorporating contemporary and classical ...