Learning media has a significant influence on learning outcomes. The use of appropriate laerning media can improve student’ understanding, motivation, skills and learning outcomes in learning. However, the effectiveness of the media also depends on the design, implementation and context of learning. Therefore, educators need to choose and design learning media that are in accordance with the goals and need of student. The purpose of this study was to determine the feasibillity, practicality and effectiveness of developing comic learning media assisted by the canva application on the material of Pancasila values. The development model used in this study is ADDIE. The research instrument involved validation sheet, questionnaires for responses from material experts, media experts, linguists an practitioners, and student responses. Data were collected trough questionnaires an test, with analysis including the validity practicality, and effectiveness of the product. The result of the validation of material experts were 85,45%, media experts were 97,33% and linguists were 83%, reaching a very valid category. Practitioner and student responses showed a high level of pracality. Researchers hope that teachers can carry out more interesting learning activities by using innovative learning media and learning resources and other researchers to decelop ongoing research.
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