Pendas : Jurnah Ilmiah Pendidikan Dasar
Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 In Press

PENGARUH PENGGUNAAN MEDIA QUIZLET DAN MIME GAME TERHADAP PENGUASAAN KOSAKATA DESCRIPTIVE TEXT SISWA KELAS VII

Okti Setianingsih (Unknown)
Yoga Prihatin (Unknown)
Sutji Muljani (Unknown)



Article Info

Publish Date
03 Aug 2025

Abstract

This study aims to examine the effect of using Quizlet and Mime Game as learning media on the vocabulary mastery of descriptive texts among seventh-grade students at SMP Negeri 1 Kedungbanteng. The research was motivated by the low level of student interest and achievement in learning English, particularly in vocabulary acquisition. The method employed was a quasi-experimental design with a pretest-posttest control group. The research sample consisted of two classes, each assigned to use either Quizlet or Mime Game during the learning process. The results indicated that both media significantly improved students’ vocabulary mastery. However, students who learned using Quizlet showed statistically higher achievement compared to those in the Mime Game group. These findings suggest that integrating digital-based learning media like Quizlet and game-based media like Mime Game can serve as effective alternative teaching strategies. The use of such media not only enhances student engagement in the learning process but also positively impacts English learning outcomes, especially in the area of vocabulary mastery.

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Journal Info

Abbrev

pendas

Publisher

Subject

Other

Description

Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education ...