ARRUS Journal of Engineering and Technology
Vol. 5 No. 1 (2025)

Development of An Educational Alphabet Game for Early Childhood Using Construct 3

Praditya, Dinar Okto (Unknown)
Auliana, Sigit (Unknown)
Permana, Basuki Rakhim Setya (Unknown)



Article Info

Publish Date
09 Aug 2025

Abstract

The shift in learning behavior among Generation Z and millennial children, born into the digital era, emphasizes the need for engaging, interactive, and meaningful educational tools. This study aims to develop an Android-based educational game application using Construct 3 to help early childhood learners recognize and spell alphabets. The development follows the ADDIE model, which includes Analysis, Design, Development, Implementation, and Evaluation phases. The game incorporates drag-and-drop mechanics to arrange letters into words based on visual prompts. Black-box testing confirmed the application functioned as intended. The game is expected to enhance early literacy by providing a fun, interactive learning experience on mobile platforms.

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Journal Info

Abbrev

jetech

Publisher

Subject

Computer Science & IT Electrical & Electronics Engineering Engineering Industrial & Manufacturing Engineering Library & Information Science

Description

ARRUS Journal of Engineering and Technology preserves prompt publication of manuscripts that meet the broad-spectrum criteria of scientific excellence. Areas of interest include, but are not limited to: Aerospace Engineering Architecture Evaluations Automation and Mechatronics Engineering ...