Jurnal Sosial dan Teknologi
Vol. 5 No. 9 (2025): Jurnal Sosial dan Teknologi

Impact of Player Unknown’s Battlegrounds (PUBG) Method Toward Vocabulary Mastery for Senior High School Students

Hesthi, Tanaffasa (Unknown)
Budiharso, Teguh (Unknown)



Article Info

Publish Date
08 Sep 2025

Abstract

This research aimed to investigate the impact of the Player Unknown’s Battlegrounds (PUBG) game on students’ vocabulary acquisition. The study utilized an ex post facto experimental design with a post-test-only approach, involving a sample of 34 twelfth-grade students from SMK Rosma Karawang. The participants were divided into two groups: those who regularly played PUBG and those who did not. Data were gathered through a vocabulary proficiency test and analyzed using SPSS 26 with an independent sample t-test. The results indicate that students who played PUBG demonstrated significantly higher vocabulary mastery than those who did not play. These findings suggest that PUBG can be an engaging and interactive supplementary tool for vocabulary development.

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Journal Info

Abbrev

sostech

Publisher

Subject

Humanities Civil Engineering, Building, Construction & Architecture Engineering Environmental Science Law, Crime, Criminology & Criminal Justice

Description

Journal of Social Technology is a journal published once a month by CV. Syntax Corporation Indonesia. The Journal of Social Technology will publish scientific articles in the broad scope of social sciences and broad technological sciences such as information systems, information technology, and ...